﻿using Dou.UI;
using Dou.Utils;
using UnityEngine;

namespace Simple
{
    public class Test_TestUI : MonoBehaviour
    {
        public DButton btn;

        private void Awake()
        {
            btn.onClick.AddListener(OnClick);
        }

        private void OnClick()
        {
            Log.Info("On UI Click!");
        }
    }
}
